sounds: Make structures const.
authorsjlongland <sjlongland@01035d8c-6547-0410-b346-abe4f91aad63>
Tue, 6 Oct 2015 10:03:47 +0000 (10:03 +0000)
committersjlongland <sjlongland@01035d8c-6547-0410-b346-abe4f91aad63>
Tue, 6 Oct 2015 10:03:47 +0000 (10:03 +0000)
git-svn-id: https://svn.code.sf.net/p/freetel/code@2422 01035d8c-6547-0410-b346-abe4f91aad63

codec2-dev/stm32/inc/sounds.h
codec2-dev/stm32/src/sounds.c

index daa6df9cdebb6f78881889c995b548adb87c8087..90581c2ca897d100a4d49ecb688e1e298a08b74f 100644 (file)
 #include "sfx.h"
 
 /*! Start-up tune / selected tune */
-extern struct sfx_note_t sound_startup[];
+extern const struct sfx_note_t sound_startup[];
 
 /*! Returned tune */
-extern struct sfx_note_t sound_returned[];
+extern const struct sfx_note_t sound_returned[];
 
 /*! Click sound */
-extern struct sfx_note_t sound_click[];
+extern const struct sfx_note_t sound_click[];
 
 #endif
index 0d12ecff36dab368c6692cca966a6cf7beae0d88..1ebeeb96b0bc4670328945ed504f42570db7fa53 100644 (file)
 
 #include "sounds.h"
 
-struct sfx_note_t sound_startup[] = {
+const struct sfx_note_t sound_startup[] = {
        {.freq = 600, .duration = 80},
        {.freq = 800, .duration = 80},
        {.freq = 1000, .duration = 80},
        {.freq = 0, .duration = 0}
 };
 
-struct sfx_note_t sound_returned[] = {
+const struct sfx_note_t sound_returned[] = {
        {.freq = 1000, .duration = 80},
        {.freq = 800, .duration = 80},
        {.freq = 600, .duration = 80},
        {.freq = 0, .duration = 0}
 };
 
-struct sfx_note_t sound_click[] = {
+const struct sfx_note_t sound_click[] = {
        {.freq = 1200, .duration = 10},
        {.freq = 0, .duration = 0}
 };