#
# Makefile for Win32 on msys/Mingw to help David R get up to speed
#
-# $ make -f Makefile.linux
+# $ make -f Makefile.Win32
CODEC2_PATH=$(HOME)/codec2-dev
INCLUDE_PATH=/usr/local/include
fdmdv2: $(OBJS)
g++ -o fdmdv2 $(OBJS) $(CPP_FLAGS) $(LIBS)
-%.o: %.cpp $(HDRS) Makefile
+%.o: %.cpp $(HDRS) Makefile.win32
g++ $(CPP_FLAGS) -c $< -o $@
clean:
// black background
+ dc.Clear();
m_rPlot = wxRect(PLOT_BORDER + XLEFT_OFFSET, PLOT_BORDER, m_rGrid.GetWidth(), m_rGrid.GetHeight());
wxBrush ltGraphBkgBrush = wxBrush(BLACK_COLOR);
dc.SetBrush(ltGraphBkgBrush);
m_rGrid = m_rCtrl;
m_rGrid = m_rGrid.Deflate(PLOT_BORDER + (XLEFT_OFFSET/2), (PLOT_BORDER + (YBOTTOM_OFFSET/2)));
+ dc.Clear();
+
// black background
m_rPlot = wxRect(PLOT_BORDER + XLEFT_OFFSET, PLOT_BORDER, m_rGrid.GetWidth(), m_rGrid.GetHeight());