project file for Codelite
authorwittend99 <wittend99@01035d8c-6547-0410-b346-abe4f91aad63>
Sun, 13 May 2012 20:44:49 +0000 (20:44 +0000)
committerwittend99 <wittend99@01035d8c-6547-0410-b346-abe4f91aad63>
Sun, 13 May 2012 20:44:49 +0000 (20:44 +0000)
git-svn-id: https://svn.code.sf.net/p/freetel/code@448 01035d8c-6547-0410-b346-abe4f91aad63

fdmdv2/fdmdv2.project [new file with mode: 0644]

diff --git a/fdmdv2/fdmdv2.project b/fdmdv2/fdmdv2.project
new file mode 100644 (file)
index 0000000..1a55b90
--- /dev/null
@@ -0,0 +1,122 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<CodeLite_Project Name="fdmdv2" InternalType="GUI">
+  <Plugins>
+    <Plugin Name="qmake">
+      <![CDATA[00020001N0005Debug0000000000000001N0007Release000000000000]]>
+    </Plugin>
+  </Plugins>
+  <Description/>
+  <Dependencies/>
+  <VirtualDirectory Name="src">
+    <File Name="topFrame.cpp"/>
+    <File Name="dlg_about.cpp"/>
+    <File Name="dlg_audio.cpp"/>
+    <File Name="dlg_options.cpp"/>
+    <File Name="dlg_comports.cpp"/>
+    <File Name="fdmdv2_plot.cpp"/>
+    <File Name="fdmdv2_main.cpp"/>
+  </VirtualDirectory>
+  <VirtualDirectory Name="include">
+    <File Name="topFrame.h"/>
+    <File Name="dlg_about.h"/>
+    <File Name="dlg_audio.h"/>
+    <File Name="dlg_options.h"/>
+    <File Name="dlg_comports.h"/>
+    <File Name="fdmdv2_plot.h"/>
+    <File Name="fdmdv2_main.h"/>
+  </VirtualDirectory>
+  <VirtualDirectory Name="resources">
+    <File Name="FDMDV2.fbp"/>
+  </VirtualDirectory>
+  <Settings Type="Executable">
+    <GlobalSettings>
+      <Compiler Options="" C_Options="">
+        <IncludePath Value="."/>
+      </Compiler>
+      <Linker Options="">
+        <LibraryPath Value="."/>
+      </Linker>
+      <ResourceCompiler Options=""/>
+    </GlobalSettings>
+    <Configuration Name="Debug" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
+      <Compiler Options="-g;-O0;-Wall;$(shell wx-config --cxxflags --unicode=yes --debug=yes)" C_Options="-g;-O0;-Wall;$(shell wx-config --cxxflags --unicode=yes --debug=yes)" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" UseDifferentPCHFlags="no" PCHFlags="">
+        <Preprocessor Value="__WX__"/>
+      </Compiler>
+      <Linker Options="-mwindows;$(shell wx-config --debug=yes --libs --unicode=yes)" Required="yes">
+        <LibraryPath Value="./libsndfile/bin"/>
+        <Library Value="libsndfile-1.dll"/>
+      </Linker>
+      <ResourceCompiler Options="$(shell wx-config --rcflags)" Required="no"/>
+      <General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Debug" Command="./$(ProjectName)" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
+      <Environment EnvVarSetName="&lt;Use Defaults&gt;" DbgSetName="&lt;Use Defaults&gt;">
+        <![CDATA[]]>
+      </Environment>
+      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
+        <PostConnectCommands/>
+        <StartupCommands/>
+      </Debugger>
+      <PreBuild/>
+      <PostBuild/>
+      <CustomBuild Enabled="no">
+        <RebuildCommand/>
+        <CleanCommand/>
+        <BuildCommand/>
+        <PreprocessFileCommand/>
+        <SingleFileCommand/>
+        <MakefileGenerationCommand/>
+        <ThirdPartyToolName>None</ThirdPartyToolName>
+        <WorkingDirectory/>
+      </CustomBuild>
+      <AdditionalRules>
+        <CustomPostBuild/>
+        <CustomPreBuild/>
+      </AdditionalRules>
+      <Completion>
+        <ClangCmpFlags/>
+        <ClangPP/>
+        <SearchPaths/>
+      </Completion>
+    </Configuration>
+    <Configuration Name="Release" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
+      <Compiler Options="-O2;-Wall;$(shell wx-config --cxxflags --unicode=yes --debug=no)" C_Options="-O2;-Wall;$(shell wx-config --cxxflags --unicode=yes --debug=no)" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" UseDifferentPCHFlags="no" PCHFlags="">
+        <Preprocessor Value="__WX__"/>
+      </Compiler>
+      <Linker Options="-mwindows;-s;$(shell wx-config --debug=no --libs --unicode=yes)" Required="yes">
+        <LibraryPath Value="./libsndfile/bin"/>
+        <Library Value="libsndfile-1.dll"/>
+      </Linker>
+      <ResourceCompiler Options="$(shell wx-config --rcflags)" Required="no"/>
+      <General OutputFile="$(IntermediateDirectory)/$(ProjectName)" IntermediateDirectory="./Release" Command="./$(ProjectName)" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
+      <Environment EnvVarSetName="&lt;Use Defaults&gt;" DbgSetName="&lt;Use Defaults&gt;">
+        <![CDATA[]]>
+      </Environment>
+      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
+        <PostConnectCommands/>
+        <StartupCommands/>
+      </Debugger>
+      <PreBuild/>
+      <PostBuild/>
+      <CustomBuild Enabled="no">
+        <RebuildCommand/>
+        <CleanCommand/>
+        <BuildCommand/>
+        <PreprocessFileCommand/>
+        <SingleFileCommand/>
+        <MakefileGenerationCommand/>
+        <ThirdPartyToolName>None</ThirdPartyToolName>
+        <WorkingDirectory/>
+      </CustomBuild>
+      <AdditionalRules>
+        <CustomPostBuild/>
+        <CustomPreBuild/>
+      </AdditionalRules>
+      <Completion>
+        <ClangCmpFlags/>
+        <ClangPP/>
+        <SearchPaths/>
+      </Completion>
+    </Configuration>
+  </Settings>
+  <Dependencies Name="Debug"/>
+  <Dependencies Name="Release"/>
+</CodeLite_Project>